- death time
- Player is dead for this number of seconds. Defaults to 4.
- torp life min
- Torpedoes live for at least this number of seconds.
Defaults to 7. Similarly for mine life min (default is 60).
- torp life var
- Torpedoes may live for at least this number of seconds
in addition to the minimum lifetime. Defaults to 2. Similarly for
mine life var (default is 120).
- player explode time
- Player explodes for this number of seconds.
- weapon lock min
- Overheated weapons are unusable for at least
this number of seconds up to an additional weapon lock var
seconds. Defaults are 10 and 15. Similarly for engine lock min
and engine lock var. Defaults are identical to those of
weapons.
- self destruct time
- Self-destruct countdown time.
- robot giveup time
- Robots will give up within this number of
seconds if no combat is initiated.
- orbit speed
- Maximum warp allowed while entering orbit.
- detonate distance
- Effective range of the counter-torpedo batteries.
- orbit distance
- Range at which a ship can enter orbit. Defaults to 900.
- planet fire distance
- Range at which a planet can damage a ship.
Defaults to 1500.
- phaser hit angle
- Number of degrees that a phaser will hit.
- phaser hit langle
- Number of degrees that a locked phaser will hit.
- auto quit
- Auto-logout countdown time.
- cool penalty
- Floating point number. Specifies the increase
in weapon and engine cooling rate when both shields and cloak are inactive.
Defaults to 1.25.
- fast destruct
- Boolean flag. If set, self-destruct time does not
increase with alert level. Default is to double self-destruct time for
yellow alert, and double again for red alert.
- mine detonate
- Boolean flag. If set, mines detonate when
destroyed. This feature is potentially very nasty. It also allows instant
self-destruction, cheating players out of kills.
- enable/disable turbo
- Boolean flag. If the game is compiled with
-DTURBO_OPTION
, the flag can be used to enable/disable turbo
mode with the configuration file. Defaults to disabled.
- enable/disable teleport
- Boolean flag. If the game is compiled with
-DTELEPORT_OPTION
, the flag can be used to enable/disable teleport
mode with the configuration file. Defaults to enabled.
- enable/disable destruct
- Boolean flag. Controls whether self-destruct
is allowed. Defaults to true.
- enable/disable mine
- Boolean flag. Controls whether mines are allowed,
for more compatibility with the old xtrek. Defaults to enabled.
- enable/disable cloak
- Boolean flag. Controls whether cloaking is
allowed. Defaults to enabled.